A picture of Dillon standing under a rock formation at Big Bend National Park.

About Me

Link to my CV (last updated Feb. 6, 2018)

I am a third-year Ph.D. student at Texas State University, studying Information Management with a focus on Human-Computer Interaction. I first became interested in computers at a very young age, and my passion for learning to program came from my love for video games.

I have been involved in eye tracking research since September 2015 under the supervision of Dr. Oleg Komogortsev, who is now serving as my Ph.D. advisor.

Next
A picture of Dillon adjusting a virtual reality headset on a research participant.

My Research

Bringing eye movement—driven biometrics into virtual reality

Just like a fingerprint can unlock a smartphone, eye movements may be able to function as a biometric for user authentication. By examining features of the movements of the eye during different tasks (especially reading), previous research has proven the plausibility of eye movements as a biometric1. Eye tracking in virtual reality would add another set of eye movement features with the addition of vergence. However, virtual reality is an unexplored domain for eye movement—driven biometrics.

Next
A picture taken at Bobcat Build 2015, in which Dillon helped paint wooden Easter-themed cutouts for a kids' festival.

Broader Impacts

Contributing to an educated society

As an NSF Fellow and Terry Scholar alumnus, my broader impacts are equally as important to me as my contributions to the scientific community. My most recent community service is listed here, but a full list can be found by clicking the button below.

Presented eye tracking in virtual reality (VR) to minority students at San Marcos High School and let them experience an eye tracking-enabled game in VR.

Next
Dillon at a research conference, standing next to his poster and holding the FOVE virtual reality headset.

My Publications & Presentations

Since the beginning of my research as an undergraduate, I have amassed several publications and have presented my research at many different venues. My most recent publication is listed here, but a full list of my publications and presentations can be found by clicking the corresponding buttons below.

Lohr, D., Griffith, H., Aziz, S., & Komogortsev, O. (2020). A Metric Learning Approach to Eye Movement Biometrics. 2020 IEEE International Joint Conference on Biometrics (IJCB). (To Appear)

Next

My Interests

Hobbies beyond research and academia

Gaming

I grew up playing Crash Bandicoot on the PS1, and now I mostly play games on my PC. Struggling through the Dark Souls series was one of my favorite gaming experiences.

Programming

I enjoy solving problems and creating things. Programming is my means to that end. I mostly use MATLAB and Python + PyTorch for my research, but C++ is my preferred language. (I like pointers.)

Cooking

Although I'm not too great at it, I enjoy cooking—especially desserts. No-bake cookies are my go-to dessert to calm my sweet tooth.

Contact Info